
Calorn Marthor
Standard Fuel Company
47
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Posted - 2015.03.04 10:49:44 -
[1] - Quote
SilentAsTheGrave wrote:Manfred Sideous wrote: Next I would seek to create incentives for people to reside in nullsec. One of the biggest is the ability to be self sustaining via local resources. I would then give the orca , jump freighter , bowhead & rorqual the same fatigue as other ships. I would reduce the JF range of that to all other ships. Doing this would make nullsec so much healthier. A real sense of community when the welfare & supply of the alliance is shared by all. Instead of what we currently have " A few guys and some cynos whisking off to Jita to procure everything players need" When you do this you end up with more players in space doing things to supply the alliance and its members with all the goods and materials they need to function. CCP has already said this is planned. The reason why industrial ships received the 90% bonus to Jump Fatigue is to buy them time until they are able to do a proper resource gathering balance to allow groups to live off null instead of relying on Jita so much. Once that happens the bonus to Jump Fatigue will be removed. One step at a time my friend. 
For the record: When these changes were announced I argued that Nullsec ressource distribution is in dire need of rebalancing.
However, we did the test. And it turns out I was wrong.
Went to remote nullsec with the goal of trying to set up full T2 production. T2 has the most complicated production chains, so that would be a good indicator to whether it is possible to be self sufficient or not. And we said no matter what happens - we will NOT use jump freighters. We are 2 industrialists with no extra indu alts. We operate equivalent 4 Large Towers for reactions and from time to time some extra small ones to get certain ressources. The operational area is roughly 1 constellation (8 systems). R64s and R32s are traded from our friendly moon overlords who are also happy to buy the final products for their fleets. There is a bit of alchemy involved and in the end we only need to import 1-2 sorts of moon goo from empire. 13 PI colonies produce POS fuel components. Running the thing now since 5 months, production capacity is like 6 T2 cruisers per week (or 25 frigs or a mixture) which is enough to supply a small corporation or alliance. Logistics are easier than expected. We are dependant on empire (no local Caldari Isotopes and several other materials available plus we import all the other ice stuff because no one likes mining), but we only need about 5 trips to empire monthly in a DST. Those are easily manageable since we use wormhole connections. One basically needs ONE dedicated scanner/explorer and will get a decent connection every other day. And getting the scanner is not an issue since exploration easily yields 100-200M ISK/hour while searching for the empire connection.
Basically the only downside is that you need to reconfigure the reaction towers all the time. And this is configuration HELL. There is so many little things that make this task incredibly complicated (put nicely: "challenging") that you almost instantly go insane. It needs tons of spreadsheets, container and bookmark systems etc and still you make mistakes all the time and cause inefficiencies. And the ISK gain is less than what you get from running optimized reactions with a dedicated tower for each one.
I would have liked to present these results to CCP Greyscale, but sadly he's gone meanwhile... :-/
TL;DR: JFs are already unnecessary, people just need to be a bit creative ;-) |